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Destroy the Godmodder (Total Pot of 12,000 doubloons.)


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After Wumbo tells the chicken of what the Creeper said, the Terror Chicken, angrily flies over to the Terror Creeper, flies him into the air and drops him back down, dealing only 500 damage, due to the Creeper's powerful armour. This attack angers the Creeper and as a warning, he launches a volatile block of TNT at the chicken, dealing 1000 damage! They talk things out soon after and are angered to have been lied to. As they do, Spongebob throws a knife at the Terror Creeper head, dealing 500 damage in his weak spot! The Terror Creeper burns the knife with a single fireball blast.

The wolf bites the chicken's leg, dealing a mere 100 damage as the chicken shakes him off.

ENEMY'S TURN:

The Terror Chicken flies into the air and swoops at the feral wolf, dealing 400 damage. The Terror Creeper follows up with a TNT Blast from its' arm cannon at the injured wolf, sending him flying for 600 damage, killing the beast. The Godmodder is too drunk to do anything. ( 1 turn remaining.)

[GM] The Godmodder (Drunk) HP: 197/200

[PG] Terror Chicken HP: 3900/5000

[PG] Terror Creeper HP: 5000/6000

[PG] Terror Creeper Left Arm TNT Cannon HP: 2500/2500

[PG] Terror Creeper Right Arm Fireball Cannon HP: 2500/2500

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The bullets of the submachine gun enter the Terror Cow, causing it to yell in pain! 100*10 damage done!
 
The Godmodder draws out his gold sword and begins to twirl it in his hands, faster and faster until it becomes a blur. He then hurls the spinning sword at your gun, slicing it in two, as the fragile gold sword snaps in two upon immediate contact with the ground, rending it useless.

 

[GM] The Godmodder HP: 198/200

[PG] Terror Cow HP: 750/2000

 

(I hand the Godmodder a CD, which has the song "Baby" on it, then i run behind a rock to see his reaction)

[AG]Devin(Sniper Espurr Form) 1000/1000

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(Next time you spawn in something or charge it, be sure to just say you're spawning or charging it, I make the stats myself to keep the game balanced. Your spawn is perfectly balanced, so you can keep it. Of course, this doesn't mean you can't detail your entity's attacks or appearance, that's up to you and requests for stats are also accepted.)

The Godmodder does not have a CD player, or an electricity source, so he feeds the CD to the Terror Chicken.

Devin has spawned into battle in his Sniper Espurr Form. This form allows Devin to deal long range, hard to aim but accurate attacks and allow him to stay out of danger. Feel free to command Devin from your post, if you want him to do something specific, he will auto fight if you don't, which is perfectly safe.

(1 post until Player/Enemy Turn.)

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Ally's turn:

Devin lines up his rifle and fires a direct shot at the Godmodder. However, the Terror Chicken sees Devin and takes the shot, taking a incredible 1900 damage as the bullet goes right through its' chest.

Enemy's turn:

The Terror Chicken, agitated, whips its' wings to create a powerful burst of wind directed at Devin, which blows him back for 300 damage. The Terror Creeper lines up his TNT blaster and lines up a direct shot to finish Devin off. However, in a burst of a adrenaline, Devin pulls an unbelievable, but possible shot and shoots the TNT right out of the air, detonating in mid air and dealing 1000 damage to the Terror Creeper's TNT Cannon. The Godmodder gets out of his hangover and dazingly gets back into battle.

Stats at the End of this Turn:

[GM] The Godmodder HP : 197/200

[PG] Terror Chicken HP: 2000/5000

[PG] Terror Creeper HP: 5000/6000

[PG] Terror Creeper Left Arm TNT Cannon HP: 1500/2500

[PG] Terror Creeper Right Arm Fireball Cannon HP: 2500/2500

[AG] Devin (Sniper Espurr Form) HP: 700/1000

Tips of the Turn:

You can still charge released entities as many times as you like, but it won't be as effective as starting them off charged at the same level upon spawn.

You can also heal entities in your turn.

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The Godmodder is thrown into a shallow pool of Legos, but he quickly uses flies away from the Lego pool before he gets trapped in there. He then levitates the entire shallow pool of Legos and turns them into a wall, using it to deflect the torch that #1 Fan threw at him. He then smashes the Lego wall on the ground and it shatters, but not before a few pieces accidentally skewer the Terror Chicken, dealing 800 damage and nearly kiling it.

 

Update:

[PG] Terror Chicken HP: 1200/5000

 

(1 Post until Enemies Attack.)

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Devin Runs to another spot, more hidden then the last one, it would be a 80% chance if you could see him, luckily, nobody can see him this time

 

[AG]Devin(Sniper Espurr Form) 700/1000

 

 

 

 

 

 

 

 

(To Avoid Confusion, Sniper Espurr Devin has the same Uniform as Sniper from Team Fortress 2.)

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Ally's turn:

Devon patches up a few of his wounds, gaining 200 HP. He aims the Sniper Rifle at the Terror Chicken and...BANG! A single, direct and accurate shot flies through the air and accurately makes its' mark in the chicken's brain, killing it with 1200 damage. One of the Terrors is now down.

The Terror Creeper spins around as his comrade falls and unleashes 1 of his 3 special attacks "Ring of Fire!" By spinning around while blasting his fireball blaster at maximum speed, he creates a ring of fire bound to burn up any foliage and will be quite the tricky attack to dodge.

Devin has no current choice except to run back until the ring of fire spreads out enough to let him run through, which it does eventually, only taking 100 damage. However, the Terror Creeper has his sights fully set on Devin for killing the Terror Chicken and will now do anything to kill him.

For his turn, the Godmodder looks over the situation. His Terror Chicken, dead. "Hmph..." He mutters to himself.

[GM] The Godmodder HP: 197/200

[PG] Terror Creeper HP: 5000/6000 (Enraged.)

[PG] Terror Creeper Left Arm TNT Cannon HP: 1500/2500

[PG] Terror Creeper Right Arm Fireball Cannon HP: 2500/2500

[AG] Devin (Sniper Espurr Form) HP: 800/1000

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Wumbo throws mud at the Terror Creeper's eyes! Confused and dazed, it launches TNT blocks everywhere , inflicting 500 damage to each of its' weapons, as well as dealing 600 damage to itself! It rubs the mud out and continues its' attack.

The Godmodder chuckles. "Oh, you're about to feel the true pain of my Terror Creeper next turn..."

Terror Creeper HP: 4400/6000

Terror Creeper Left Arm TNT Cannon HP: 1000/2500 (Critical!)

Terror Creeper Right Arm Fireball Cannon HP: 2000/2500

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Devin Crouches below in the spot he hid in, he is now currently plotting his next attack, until my next post, he cannot attack for now

 

[AG] Devin(Sniper Espurr Form) 800/1000(Hiding)

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Devin is attempting to hide from the Terror Creeper with a 70% chance of success. And he is...successful! The Terror Creeper currently cannot see Devin in his current line of vision.

 

(1 post until allies and enemies attack.)

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A Newcomer walks in/is Spawned! Engineer Andrew! he crouched when he spawned, taking cover next to devin, and then builds a Sentry gun.

 

[AG] Devin(Sniper Espurr Form) 800/1000

[AG] Andrew(Engineer) 1000/1000

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Ally's turn:

While Devin heals himself for another 150 HP, Andrew builds a high calibre sentry gun and it begins to fire at the Terror Creeper, dealing 150 damage, giving your position away. During this time, Devin shoots the Creeper in his right eye with a well-timed shot, doing 400 damage to the beast.

Be warned, Andrew is the only person who can repair and upgrade this sentry gun to make it much better. Also note, there is a maximum for 3 entities per player, which may be increased later.

Enemy's Turn:

The Godmodder laughs and presses a red button on a switch. "Now, feel the true power of my Terror Creeper!" he yells out.

Suddenly, the right arm of the Creeper deattaches and switches to a flamethrower mode, instead of firing fireballs. It then proceeds to spin towards Devin and Andrew, burning them all for 250 damage each. The sentry gun, made of metal, only takes 150 damage. The arm then safely reattaches to the Terror Creeper.

Stats:

[GM] The Godmodder HP: 197/200

[PG] Terror Creeper HP: 3850/6000

[PG] Terror Creeper Left Arm TNT Cannon HP: 1000/2500 (Critical!)

[PG] Terror Creeper Right Arm Fireball Cannon HP: 2000/2500

[AG] Devin (Sniper Espurr Form) HP: 700/1000

[AG] Andrew (Engineer, 100 Metal.) HP: 750/1000

[AG] Level 1 Sentry Gun (200 Metal to Upgrade) HP: 600/750

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