So Sejima Posted May 10, 2013 Share Posted May 10, 2013 I found this topic on SBM and decided to bring it over here At first glace we might assume that "Eels & Escalators" is simply a sub-aquatic take on the classic "Snakes & Ladders". But this is not the case at all. Let's take a closer look at the game board. http://www.sbmania.net/pictures.php?img=CziwLV%2FKamQetKiyCj%2FXi%2FODjOMHXvZsUDmWUn5ON84%3D It seems simple enough. There's a start square, a finish square, a path between those two points and a series of eels and escalators. This is where the shenanigans begin. In a typical game of Snakes & Ladders, landing on a ladder is a positive move and takes you closer to the finish line. Snakes have the opposite effect. In Eels & Escalators, however, one of the escalators actually impedes your progress and one of the eels takes you to the square adjacent to the finish line. http://www.sbmania.net/pictures.php?img=NWaJTQx4cBCUcIRzgDwF0XB%2BEj5v41BRUycR7JXPVp8%3D Then there's the dice. Given that the object of the game is to travel along a path, you'd expect the dice to be numbered, right? Wrong. In Eels & Escalators, both dice feature pictures of eels and escalators. Roll two eels, you ride the eel. Roll two escalators, you ride the escalator. Roll one of each, you sit there wondering what the heck you are supposed to do and why the game even comes with two dice when your eel/escalator fate could be much more easily decided with a single die. The main path through the middle of the board is completely useless, by the way, since without a numbered die you have no means of navigating it. http://www.sbmania.net/pictures.php?img=3N%2BwoJ9j4ptWLL2vH9NYakyTGSqL6aXoXWzo8zv5tRo%3D Provided you don't roll any unmatching pairs, you might get lucky and ride three escalators in a row. Unfortunately, none of the escalators take you to the finish square so this does not constitute a win, but it's the closest you're going to get. From that point on you have no choice but to continue rolling the dice until you ride every single eel, finishing with the "You Lose!" eel. That's right - there's a losing space and the only way to end the game is for all players to land on it. In conclusion, Eels & Escalators may be one of the most sadistic board games in existence and fully justifies SpongeBob's use of Bad Word #11. credit to sbm user DMAP for this. 1 Link to comment Share on other sites More sharing options...
Pinky Posted May 10, 2013 Share Posted May 10, 2013 What's the point of playing a board game where no one wins? Link to comment Share on other sites More sharing options...
crushingmayhem Posted May 11, 2013 Share Posted May 11, 2013 This sounds more like a game thread to me than anything else. If so, you could've posted it in the Atlantean Game Hall. Link to comment Share on other sites More sharing options...
So Sejima Posted May 11, 2013 Author Share Posted May 11, 2013 Its not a game we are playing. Link to comment Share on other sites More sharing options...
crushingmayhem Posted May 11, 2013 Share Posted May 11, 2013 Its not a game we are playing. But it's based on an sbm thread that's like a game. Anyway, Eels and Escalators has a good purpose behind it, which is making people angry after playing it. Link to comment Share on other sites More sharing options...
So Sejima Posted May 11, 2013 Author Share Posted May 11, 2013 Anyway, Eels and Escalators has a good purpose behind it, which is making people angry after playing it. And making people say bad word #11 after losing 1 Link to comment Share on other sites More sharing options...
crushingmayhem Posted May 11, 2013 Share Posted May 11, 2013 And making people say bad word #11 after losing Pretty much that. Also don't forget going to Mr. Krabs to complain about it. 1 Link to comment Share on other sites More sharing options...
Cha Posted May 11, 2013 Share Posted May 11, 2013 The escalator part still makes no sense. Maybe one day someone can develop it more. Link to comment Share on other sites More sharing options...
crushingmayhem Posted May 12, 2013 Share Posted May 12, 2013 The escalator part still makes no sense. Maybe one day someone can develop it more. I think the escalators are just symbolic, like the eels are. They don't need to have a purpose. Link to comment Share on other sites More sharing options...
Moar Boy Posted May 22, 2013 Share Posted May 22, 2013 They should make it into real board game, only with more blood ala Hunger Games and Battle Royale Link to comment Share on other sites More sharing options...
Sauce Mama Posted May 22, 2013 Share Posted May 22, 2013 "Yay! Escalators! *dice flips* EEEEEEEEELZ." This game is obviously rigged. 1 Link to comment Share on other sites More sharing options...
Godzilla Posted May 24, 2013 Share Posted May 24, 2013 Lol, I remember this thread from SBM. But yeah, this has got to be the most messed up game ever. Link to comment Share on other sites More sharing options...
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